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About me

I'm a software engineer and game designer. I'm passionate about game development, team, business and community management, UI/UX design and quality assurance.

I like to build tools and systems for immersive and engaging experiences. My work has been used by millions of users worldwide and has amassed over 1 billion play sessions.


Tools of choice

I've been developing on Roblox since 2020.

I have some very limited experience in UEFN.

Figma and Roblox Studio are my main design tools.

Visual Studio Code is my main editor of choice.

I use Jira and Trello for project management.

I love Notion for technical documentation.

Programming languages and libraries

I code professionally in Luau. I'm confident with Python and JavaScript.

In Luau, I use Fusion for front-end development.

I'm learning TypeScript and C# as I go.

I can work naturally in HTML and CSS.

Let's work together!

hello@allowsleep.dev Bluesky GitHub X (Twitter) Roblox Roblox Talent Hub